Roblox - Standoff & Vacuum the Forest Fire Games - UI Work for Skill Trees, Currency, and Inventory Items
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For the first game (Standoff), I was tasked with creating a set of Ui elements that we could use for menus all throughout the game. This included some basic shapes like rectangles and circles that could be 9 sliced and stretched vertically or horizontally for a variety of needs from menu backgrounds to buttons and scroll bars.
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For Vacuum the Forest Fire, I created a few sets of icons for the skill tree, player tools, and special currency used in game that had to read clearly as valuable currency, while keeping it distinct from the gold coins players also collect.