ILLUSTRATOR, SENIOR CONCEPT ARTIST, UI & GRAPHIC DESIGNER
With a 19 year career in game development as an Illustrator and Senior Concept & UI Artist at Schell Games concepting, texturing, and illustrating for environments, characters, UI interfaces, vehicles, mini games, T-shirts, collectible pins, marketing art, you name it, whatever was needed.
He has worked on both new & preexisting IP projects for a variety of clients that included: Disney, Pixar, Meta, Google, Universal, Warner Bros, Smithsonian, Sony, Legendary Pictures, Fred Rogers Productions, University of Pittsburgh, Lego, Amplify Learning/News Corp, Holoride, Microsoft, Osmo, PBS Kids, Jakks Pacific, Bossanova Robotics, etc
By night he transmogrifies into a wild-eyed illustrator pumping out tons of fun new stuff for a variety of creative side projects, ranging from book covers, graphic novels, and spot illustrations, to game card sets.
His art has been known to shape-shift from the richly detailed action-packed compositions he adores, to the cutting edge steampunk and mechanical style that fascinates him. Either way, they hint at his love for all things fantasy, comic, and sci-fi.