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Project Argo (Unannounced VR Game) - Character Concepts

Project Argo was an unannounced R&D project where the player was a large human-sized creature in-game, but also controlled a smaller character and they helped each other progress and move through the level, similar to the VR game Moss.
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I sketched a large number of concepts for the tiny character, you can see a few of them here. I explored a few inspirations, including axolotls and owls.

An expression sheet I drew of an axolotl inspired character.

An expression sheet I drew of an axolotl inspired character.

Process video of my drawings for the axolotl expressions

Expression sheet I drew in exploration of an owl-like character’s moods with some cartoony influence

Expression sheet I drew in exploration of an owl-like character’s moods with some cartoony influence

Some clothing and equipment concept sketches I made, trying to figure out what this character would wear or need to carry around to help them explore the world around them.

Some clothing and equipment concept sketches I made, trying to figure out what this character would wear or need to carry around to help them explore the world around them.

Owl character pose sketch sheet, showcasing various snippets from a day in their life.

Owl character pose sketch sheet, showcasing various snippets from a day in their life.